Drakerion TCG | Deep into the Mechanics: Card Pool Isolation “Good or Bad?”
Recently, the development team of Drakerion TCG has posted a kickstarter update detailing why they chose to implement card pool isolation in the game design. […]
Recently, the development team of Drakerion TCG has posted a kickstarter update detailing why they chose to implement card pool isolation in the game design. […]
I’ve been putting more hours into Drakerion TCG. I am definitely enjoying this game far more than I had originally anticipated. But that does not […]
Today I like to take a closer look at one of starter decks, Lokmar Kingdom’s, Prime Legion deck. This is not a strategy guide but […]
Couple days ago I heard about a brand new TCG called Drakerion on Youtube. The art style was at least for my taste so I’ve […]
Using arsenal is not just merits. Today, we are looking at demerits of using Arsenal. Arsenal Demerits I classify arsenal demerits into five categories. Similar […]
In next three episodes I will be taking a deep dive into Arsenal system in Flesh and Blood. Table of Contents Arsenal Play At […]
It is not an overstatement if we say “A master of blocking rules the game” in Flesh and Blood TCG. Blocking is a crucial skill […]
Is it just me? The word ‘tempo’ in TCG sounds a bit too abstract and sometimes confusing. Today I am taking a deep dive into […]
At the first glance, Flesh and Blood TCG may appear as if it’s just another variant of TCG. However, once you’ve played it, you would […]
As a new player, there are many getting confused about the difference between two foil versions in Flesh and Blood TCG (FAB). The value difference […]
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